Paul Nervy Notes
“Jokes, poems, stories, and a lot of philosophy, psychology, and sociology.”


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Technology.  ---  .This section is about various other thoughts on technology.  Topics include: ( ) Engineering.  ( ) Invention.  ( ) History current future.  ( ) Personal technologies.  ( ) Problems.  ( ) Resources and waste  ( ) Technological development.  ( ) Types of technology.  ( ) What is technology.  ---  1/24/2006


Technology.  ---  (1) Abuse of technology, and how to stop it.  Make laws, monitor situation, and enforce laws.  (2) Power of technology equals the number of people effected and the degree of change to the people and their lives.  (3) A problem today is very powerful technology in individual hands.  ---  9/15/1998


Technology.  ---  (1) Combinations of technology.  Sometimes several technologies combine synergistically to produce new capabilities.  (2) Systems of technology.  A technology system is when several technologies are combined to perform a function.  ---  4/3/2005


Technology.  ---  (1) How much has technology helped humans in the entire history of the world?  How much has technology hurt humans in the entire history of the world?  (2) How much can technology help humans in the future?  How much can technology hurt humans in the future?  ---  7/12/2001


Technology.  ---  (1) Inventors create new technologies.  Either new to themselves, or new to us all.  (2) Everyone is a technologist.  I.e., everyone uses technology.  Everyone is a technologist in that they create or buy tools and then use them, on the job and at home, at work and at play.  Your expertise as a technologist is determined by what technologies you can find, acquire (buy) and use.  (3) You ignore the technological aspect of yourself at your peril. Some of the problems people have with their attitude toward technology include:  (A) Many people love ideas or spirit and are disdainful of material stuff.  (B) Many people love simplicity and are disdainful of complexity beyond hand tools.  (4) Ideally you want to acquire tools and techniques to accomplish useful ends, rather that just to pursue entertainment.  ---  1/6/1999


Technology.  ---  (1) People live in a technological environment that makes possible various forms of psychological activity and social interaction.  (2) There is no human life without some type and level of technology.  Humans are technology users.  (3) Technology shapes human life.  Technology shapes humans.  Humans make technology that shapes human life, and that shapes humans, and thus humans shape themselves.  (4) An individual can choose what types and levels of technology to use.  A person can consciously and deliberately decide what technologies to leave in and leave out of their life.  However, most of the time, most people are mostly unaware of the way technology is present in shaping their life.  ---  1/15/2006


Technology.  ---  (1) Psychological aspects: invention.  (2) Behavior aspects: making and using technology.  (3) Social aspects: technology and culture.  (4) Nature aspects: thing invented themselves.  ---  01/08/1994


Technology.  ---  (1) Sunset web site.  Twelve web cams placed every two hours to encircle the entire globe.  The web page has two windows, one for the current two hour sunset and one for the next two hour sunset.  (2) Sunrise web site.  Same idea, except with sunrises.  ---  3/7/2000


Technology.  ---  (1) The technology race (a political phenomenon) is the race to gain technological advantage.  (2) The technological advantage is the edge having a technology gives you, which lets you win or dominate.  ---  12/30/1992


Technology.  ---  (1) Who invents or creates the technology: individual, group, or government?  Resources invested in r&d program, and effectiveness and efficiency of r&d program.  (2) Who controls the technology: individual, business, or government?  How should the technology be controlled?  (3) What do we really need materially?  What would world be like if we added or took away x tool or technique?  ---  02/07/1994


Technology.  ---  After we make technology smaller, lighter, more efficient and ecologically sustainable, the next step is to do the same to humans.  For example, a billion humans living in a petri dish, uploading their intellectual creations to our full size world, would we call that a computer?  ---  2/20/2002


Technology.  ---  Analysis.  For any quantity of a technology.  What are the total effects?  (1) Environmental.  Resources used.  Pollution created in manufacturing the technology.  Garbage created after the technology is finished being used.  Impact on biosphere.  Impact on humans.  (2) Political effects.  Does the technology promote freedom, equality, justice, and peace, or does it hinder?  (3) Psychological effects.  Is it healthy for people?  (4) Social effects.  (5) Economic costs.  (6) Ethical effects.  ---  1/30/1998


Technology.  ---  Better to have knowledge, skills and tools than to rely on things.  ---  6/14/2000


Technology.  ---  Cars are like iron lungs.  If, in order to live and move, I have to own 2000 pounds of steel, I would rather die.  I think cars suck.  The necessity of owning a car is bullshit.  ---  4/15/1998


Technology.  ---  Choosing not to use a technology is as important a decision as choosing to use a technology.  There are many technologies that exist that we choose not to use.  ---  11/15/2001


Technology.  ---  Choosing what technology to use depends on situation you are in, problem you are faced with, goals you want, and the tools and resources you have.  ---  12/30/1992


Technology.  ---  Contra high tech: high tech makes you soft, makes you a slave instead of hard and free.  ---  08/16/1993


Technology.  ---  Contra high technology.  A problem with high tech is we often become dependent on it.  We forget how to use low tech methods that are often preferable because they are ingenious, cheap, effective, and useful when high tech methods are not available.  We should record everyway we know to do everything, and keep looking for better ways.  Examples of low tech are the survivalist books, handy household hints, etc., which display a certain admirable ingenuity or cleverness.  A problem people develop is that they become exclusively high tech or low tech centered.  One has to be adaptable.  ---  08/07/1993


Technology.  ---  Desire with skill/talent/ability vs. either desire without skill, or skill without desire.  ---  12/30/1992


Technology.  ---  Develop many technological alternatives.  Analyze pros and cons, costs and benefits of each.  Choose the best for changing situation.  ---  9/15/1998


Technology.  ---  Ecological sustainability technologies.  List of technologies that provide ecological sustainability: Green power.  Green food.  Green clothing.  Green shelter.  Green transportation.  Green communication.  ---  5/21/2006


Technology.  ---  Effect of x invention on individual, society, nature, total, in all 26 subject areas.  Ways and degrees it helps and hurts.  Types, degrees, and speed of change it makes.  History and future trends of the invention.  ---  11/10/1993


Technology.  ---  Effects of technology.  (1) Social: changes the way we organize and interact.  (2) Psychological: changes the way we think, feel, what we think about, etc.  (3) Ethics: changes our means and ends.  New goals, and new methods.  (4) Political: political changes due to changes in society and ethics.  (5) Economic: changes productivity.  Ethic changes affect economic values.  ---  06/15/1994


Technology.  ---  Engineering factors: cost, time, quality, waste.  ---  12/30/1992


Technology.  ---  Engineering goals.  (1) Quick.  Time saving.  (2) Easy to use.  User friendly.  (3) Energy efficient.  (4) Less prone to breaking.  Robust, hardy, dependable, durable and reliable.  (5) Easy to repair.  Replaceable parts.  (6) Smaller, lighter, quieter.  (7) More ecologically sustainable.  Recyclable.  Uses less resources.  Creates less pollution.  (8) Less expensive.  Lower price.  ---  4/17/2001


Technology.  ---  Engineering of a tech or a product.  (1) Broad/general to specific/detailed terms.  (2) Scientific tests to pick from alternatives.  (3) Mathematical methods to analyze combos and tradeoffs.  (4) Philosophical methods to analyze ethical factors.  ---  12/30/1992


Technology.  ---  Engineering, design, research and development, science of technology.  ---  12/30/1992


Technology.  ---  Engineering.  Can the built object withstand the stress of use, and for how long?  How long will it last, how soon will it break?  How well does it work, what does it produce vs. consume?  ---  12/30/1992


Technology.  ---  Engineering.  Design goals: practical, functional, beautiful.  ---  12/30/1992


Technology.  ---  Engineering.  Fields of engineering.  (1) Research, development.  (2) Design: aesthetic (form) vs. functional aspects.  Design initial and final tools, techniques, and product.  (3) Construction, maintenance, and repair.  ---  12/30/1992


Technology.  ---  Engineering.  Imagine needs, invent solution, build a model, test a model.  ---  11/01/1994


Technology.  ---  Engineering.  Inventing: techniques how to.  ---  12/30/1992


Technology.  ---  Engineering.  Technology development method.  (1) Plan.  Goals to achieve.  Limits or parameters.  (2) Design (on paper).  (3) Develop (physical).  (4) Test.  (5) Pilot rollout.  (6) General rollout.  (8) Maintain.  (9) Troubleshooting and repair.  ---  3/30/1998


Technology.  ---  Engineering.  Tools and techniques to make the thing, to use the thing, and to repair the thing.  ---  12/30/1992


Technology.  ---  Engineering.  What is the state of art?  What are we trying to do, build, make, improve or accomplish?  ---  12/30/1992


Technology.  ---  Entertainment vs. contribution to society.  We are becoming experts at entertaining.  How much does this actually help society?  Entertainers argue that we all need a break occasionally and that they provide a useful service.  But at what point is this too much?  Eventually we become couch potatoes, lazy, soft, unproductive, hedonists.  There is a balance point, and we may have exceeded it as a society.  ---  01/01/1993


Technology.  ---  Environmental sustainability and information technology.  (1) Can we live without pencils and paper?  Yes, we could.  Should we live without pencils and paper?  No, we should not.  Can we make our paper more environmentally sustainable?  Yes, by making hemp paper and by recycling.  (2) Could we live without books and printing?  Yes, we could.  Should we?  No, we should not.  Can we make books and printing more sustainable?  Yes, use hemp based paper and natural inks.  (3)  Can we live without the Internet?  Yes, we could.  Should we live without the Internet?  No, we should not.  Can we make the Internet more sustainable?  Yes we can, by beginning to design a soy-based Internet.  ---  4/25/2007


Technology.  ---  Equipment freaks.  (1) Sometimes a piece of equipment can come between you and an experience.  Just like sometimes a thought can come between you and an experience.  (2) We are becoming a species of equipment freaks.  Seems like you can't do anything these days without carrying a bulky piece of plastic along.  And to think plastic did not exist 150 years ago.  (3) What activities require no equipment?  Walking and talking (my two favorites).  Yoga, stretching, exercise.  Eating, sleeping, fucking.  Barefoot bouldering.  Swimming, body surfing.  Meditating, thinking.  Sandcastles.  Dance.  Skip rocks.  Catch fireflies.  Chase your tail (if you have one).  Stand on your head.  Hop, skip and jump.  ---  8/26/2000


Technology.  ---  Five levels: dying, decaying, survival, evolving, prospering.  Levels and types of technology needed to do above in any environment.  ---  12/30/1992


Technology.  ---  For any technology.  (1) How many people use it, how often?  (2) Economic supply curve and demand curve.  How does it change people's uses of resources?  How many will buy it at any given price?  (3) Political: any legal restrictions?  (4) What kind of change chains (webs) does it set off?  What does it effect?  (5) How beautiful is it?  How fun is it?  Is it addictive?  (6) Does it control people's minds?  How does it change people's metaphysics, epistemology, and ethics systems?  ---  04/01/1994


Technology.  ---  Four big areas of technology.  Human minds and human actions.  Stuff that is natural, and stuff that is manmade.  ---  10/15/1993


Technology.  ---  Fun and technology.   People do not willingly do things that are not fun.  If you do not make it fun they will not do it even if it is healthy for them (ex. flossing).  If you make it fun the will do it even if it is unhealthy for them (ex. booze).  ---  11/15/2001


Technology.  ---  Goals.  (1) Sustainable society.  (2) Fusion.  (3) One world: political system, economic system, language and culture (optimal ethics).  (4) Bring up the third world: education.  (5) Genetically improved humans, more geniuses, less nuts and dopes.  (6) Better child raising.  (7) Less poverty, unemployment, crime, discrimination, terrorism, war, dictatorship, less religious differences (i.e. less religion).  ---  09/01/1994


Technology.  ---  History and technology.  The history of technology has been an increase in technology.  An increase of more power, less expensive and easier to use.  ---  1/4/2006


Technology.  ---  History current future.  Importance format.  How much was the technology used?  How big a change did it cause through rest of history?  ---  12/30/1992


Technology.  ---  History current future.  Printing.  Industrial revolution: More people.  More free time, Better educated.  Age of steel: internal combustion.  Age of plastic and transistors: computers.  ---  09/01/1994


Technology.  ---  History current future.  State of art, cutting edge, frontiers vs. old technologies that are still good, cheap, yet inefficient.  ---  12/30/1992


Technology.  ---  History current future.  Straight chronological list of earliest to latest technologies.  Date, invention, inventor.  (ex. for fire, wheel, writing, agriculture, etc.).  ---  12/30/1992


Technology.  ---  History current future.  Technology list by major functional areas: power, tools, food, clothing, shelter, transportation, communication, electricity, chemistry, medicine, etc.  ---  12/30/1992


Technology.  ---  History current future.  What does an invention do?  Why is an invention important, how much better, and why better than predecessor?  How does it work (parts and mechanisms)?  How to make it?  Effect it had on world.  ---  12/30/1992


Technology.  ---  History of technology.  Evolutionary vs. revolutionary developments.  ---  12/30/1992


Technology.  ---  How many people, where, use what technologies?  ---  12/30/1992


Technology.  ---  How much do we need vs. how much can we make with x resources?  ---  12/30/1992


Technology.  ---  How much stuff does the average American own?  How much stuff does the average American actually need?  ---  4/17/2001


Technology.  ---  How to (1) Research and invent, (2) Design and develop, (3) Construct or make, (4) Maintain, and (5) Repair it best.  ---  12/30/1992


Technology.  ---  Humans are technological animals.  Everyone is an inventor.  Everyone is a mechanic.  ---  4/3/2005


Technology.  ---  Hypothetical cases and futurology.  If we could invent a machine that would do such and such.  What would the effects be on individual, society, nature?  ---  08/10/1993


Technology.  ---  Idea for cooling the house with windows.  Have a motor that opens and closes the windows.  Attached that motor to a thermometer.  When the temperature inside the house goes above or below a certain point the window automatically closes or opens.  ---  1/1/2002


Technology.  ---  Ideal approach.  We want technologies that are sustainable, renewable, pollution free, politically peaceful, ethical, economically efficient, effective, and practical.  ---  12/30/1992


Technology.  ---  Ideal techs.  Problems with techs.  Techs for techs.  ---  4/10/2005


Technology.  ---  Ideal.  The ideal is technology that promotes social justice and environmental sustainability.  ---  11/9/2004


Technology.  ---  If you have the technology you can get something done.  If you don't you can't.  ---  12/30/1992


Technology.  ---  In any situation.  What tools and techniques do I need?  What does the tool and technique do?  How do I use it?  How does it work?  ---  12/30/1992


Technology.  ---  Individuals should have access to tools.  ---  5/21/2005


Technology.  ---  Invention vs. adoption.  Technological adoption is a cultural issue and it can take much longer to occur than the invention of a technology.  ---  11/15/2001


Technology.  ---  Invention.  (1) The pen light so that you can write in the dark.  (2) The pen fork so that you can the eat and write at the same time.  (3) A device like a pocket knife that has a pen, a fork, a light, etc.  ---  11/30/1997


Technology.  ---  Invention.  (1) Things that anyone could invent (think of) and make (produce).  These are usually things that exist on the scale of the person.  Or things that are made with commonly available materials.  (2) Things that only a specialist could invent and make.  These are usually things that exist on either a very small or very large scale.  Or things that are made from special materials.  ---  4/24/1999


Technology.  ---  Invention.  Computerized air fresheners.  One way to build a computerized air freshener is to have it automatically spray at pre-set intervals of time.  Another way to build a computerized air freshener is to have it automatically spray whenever stink molecules make contact with a sensor.  A third way is to just open a window.  ---  2/19/2007


Technology.  ---  Invention.  Two ideas are involved in invention.  (1) The "need or want" idea.  An individual recognizes that a need or want exists.  (2) The invention idea.  This is the solution to the need.  (3) To be a good inventor you should be good at both of the above steps.  ---  4/24/1999


Technology.  ---  Just as important as computers and biotech are the technologies of environmental sustainability and social justice.  ---  6/12/2005


Technology.  ---  Know more than one way to accomplish a task.  Know when one method is preferable to another.  ---  1/1/2006


Technology.  ---  Knowledge of technology vs. use of technology.  ---  12/30/1992


Technology.  ---  Make things that are (1) Greener.  Ecologically sustainable.  (2) Promote social justice.  (3) Healthier.  (4) Smaller.  Lighter.  (5) Less expensive.  ---  5/22/2007


Technology.  ---  Man is a technological animal.  Humans make things naturally.  Humans make new things naturally.  ---  12/30/1992


Technology.  ---  Me.  My personal technology list.  (1) Psychological: tools, techniques.  (2) Physical: tools, techniques.  ---  12/30/1992


Technology.  ---  Me.  Reasons for technologies, critique it, ways to improve them.  See also current and old gstr lists.  ---  12/30/1992


Technology.  ---  Me.  Technology and me.  (1) Development (in thought and actuality) and use.  (2) Best tools and techniques.  (3) To get best goals best.  ---  12/30/1992


Technology.  ---  More knowledge and more skills let you live more comfortably with less stuff.  Example, a smart woodsman can camp more comfortably without any gear than a novice can with a pack full of gear.  Therefore, knowledge and skills are critical for sustainability.  ---  4/17/2001


Technology.  ---  Most important idea in food, clothing, and shelter is to be ecological.  ---  11/10/1997


Technology.  ---  Most important idea is technologies for social justice and ecological sustainability.  Beware tools that degrade and destroy both people and the environment.  Beware tools of slavery.  ---  10/2/1999


Technology.  ---  Most important ideas about technology.  Green, environmentally sustainable technologies.  Technologies for social justice.  ---  4/15/2007


Technology.  ---  Most important ideas.  (1) Make every areas of technology more green and more sustainable.  (2) Computers seems like a hot area for the next 25 years.  Work on computer applications in all areas.  Especially the Internet.  (3) Genome seems hot.  Work on genetic applications.  ---  11/23/2000


Technology.  ---  Most important topics in technology are sustainable technologies and technologies for social justice.  Sustainable power, sustainable materials, sustainable tools.  Technologies that empower the masses and that promote social justice.  ---  3/25/2007


Technology.  ---  Now, or in the future, can technology provide all individual and societal needs?  What can't technology do?  ---  3/9/2001


Technology.  ---  Number of patents issued per year.  What is the rate of increase?  ---  04/30/1994


Technology.  ---  Optimal technology: level of advancement, amount, types.  ---  12/30/1992


Technology.  ---  Optimum types of technology, level of development, and quantity of technology for a population level, in an environment of any size and type.  ---  12/30/1992


Technology.  ---  People's needs drive technology, and technology drives business.  ---  08/24/1994


Technology.  ---  Personal technologies.  (1) Personal invention (technology) and personal discovery (science) are both very important.  (2) Problem solving.  (3) Resource gathering and managing.  Information gathering and managing.  Time, money, materials, tools/techniques.  ---  12/30/1992


Technology.  ---  Personal technologies.  Development of personal techniques, skills, and tactics.  ---  12/30/1992


Technology.  ---  Personal technologies.  Psychological technologies: techniques to deal with parts of mind, sub-optimal problems, pathological psychological problems.  ---  12/30/1992


Technology.  ---  Personal technologies.  What making, how making it, what using up, what waste producing?  ---  12/30/1992


Technology.  ---  Physical technology objects lead to physical technology activities, which lead to mental technology states.  For example, the physical technology object called the scythe leads to a physical activity of swinging the scythe, which leads to a mental technology state of feeling like the grim reaper.  ---  5/23/2005


Technology.  ---  Politics, law and technology.  (1) Which technologies to outlaw or make illegal?  Things one may not do.  (2) Which technologies to require by law. Mandatory.  Have to do.  (3) Which technologies to allow.  May do.  (4) Which technologies to not require.  Do not have to do.  ---  1/4/2006


Technology.  ---  Power of a technology: capacity to change things per input of resources.  Much or little, for better or worse, etc.  Power of a technology or impact of technology on situation.  ---  12/30/1992


Technology.  ---  Principles of technology.  (1) Know many ways of accomplishing a task.  (2) Pick the right tools and techniques for the job.  (3) Keep your tools in good condition (ex. keep saws sharp).  (4) Keep your skills in good condition through practice.  (5) Automate the process to save time and energy, by making flexible, programmable robots.  (6) Keep spare parts on hand.  (7) Know how to operate the machines.  (8) Know how to repair the machines.  (9) Know how the machine works.  (10) Make an assembly line where each worker does one task well.  (11) Produce many items to take advantage of economies of scale.  ---  1/2/2005


Technology.  ---  Problem of too many people (over population).  Problem of too few people.  Too few geniuses produced (planning).  Society breaks down for lack of workers (control).  ---  12/30/1992


Technology.  ---  Problem solving: when to use which available technology for what solution?.  ---  12/30/1992


Technology.  ---  Problems with technology.  (1) Unsustainable technologies.  (2) Technologies against social justice.  ---  4/15/2005


Technology.  ---  Problems.  (1) Lack knowledge of solution.  (2) Lack knowledge of means of solution.  (3) Lack resources for solution.  ---  12/30/1992


Technology.  ---  Problems.  (1) Not having knowledge of a technology.  (2) Not having tools to make a technology.  (3) Not knowing importance of a technology. (4) Not having resources to make tools.  (5) Abuse of a technology.  (6) Not knowing where to get a technology.  (7) Not knowing where to get knowledge of a technology.  (8) Not being able to get a technology.  (9) Not being able to get knowledge of a technology. (10) Impact of a technology on environment.  Costs of use.  Sub-optimal use: wrong situation, wrong time; not using it often enough, not using best technique.  ---  12/30/1992


Technology.  ---  Problems.  (1) Tools beyond our control.  We can not control the tool.  (2) Unforeseen, unintended negative consequences.  (3) Lack of best tools.  Sub-par tools.  (4) Abuse of the power of tools.  Abuse of nature, abuse of others, and abuse of self.  ---  6/6/1999


Technology.  ---  Problems.  What to avoid.  (1) Crass commercialism.  (2) Mindless consumption.  (3) Blind materialism.  ---  10/3/1999


Technology.  ---  Progressivism and technology.  Develop and use technology that promotes Progressivism.  Develop technology for environmental sustainability and social justice.  ---  5/5/2007


Technology.  ---  Resources and waste.  .See also: Philosophy, ethics, waste.  See also: Science, ecology.  ---  12/31/2000


Technology.  ---  Resources and waste.  (1) Resources a technology uses up: types and amounts, renewable vs. nonrenewable.  (2) Waste created: amounts, types, biodegradable vs. non-biodegradable.  (3) Effects of 1 and 2 on environment and people.  ---  12/30/1992


Technology.  ---  Resources and waste.  Amounts resources are  (1) Used, utilized.  (2) Unused: left to rot, or left for future generations.  (3) Wasted, destroyed.  ---  12/30/1992


Technology.  ---  Resources and waste.  Junk is useless, low quality, or mediocre ideas, processes, and products.  Types and amounts of junk we are producing.  Affects of junk on environment, social, and individual.  ---  12/30/1992


Technology.  ---  Resources and waste.  Junk is waste of resources (time, energy, money, materials).  Things that are not useful (now nor never), and things that are not art.  It is all a matter of degrees.  ---  12/30/1992


Technology.  ---  Resources and waste.  Materials lost in production.  Pollution made during use.  Garbage left after use.  Opportunity cost.  ---  12/30/1992


Technology.  ---  Resources and waste.  One mans junk is another mans treasure.  Depends how deprived you are, and also depends on your situation.  ---  12/30/1992


Technology.  ---  Resources and waste.  Waste: average an individual, country, world produces in x time period.  Types of waste: how fast degradable/nondegradeable, how poisonous in what concentrations, to man and to environment.  ---  12/30/1992


Technology.  ---  Resources: time, energy, money, materials.  ---  12/30/1992


Technology.  ---  Scope of technology notes.  Technology notes cover specific work areas.  Work notes cover only ideas on work in general.  ---  12/30/1996


Technology.  ---  Side effects of technology.  (1) Before the invention of air conditioning, people drove their cars with the windows down, and talked to each other at stop lights, said hello.  Today people are hermetically sealed in their cars.  (2) Before the invention of air conditioning, people sat on their porches in the summer heat, and talked to passersby, said hello.  Today people are hermetically sealed in their houses.  (3) The invention of air conditioning, a supposedly good thing, had some bad side effects after all.  (4) For each and every technology, always check for negative side effects in all areas.  ---  7/25/2006


Technology.  ---  Simplicity vs. complexity.  (1) A few, small things vs. many big things.  (2) Low tech (simple) vs. high tech (complex).  (3) The two pairs are not the same.  (4) Does low tech mean few parts?  Does low tech mean natural materials?  Does high tech mean many parts?  Does high tech mean manmade materials?  ---  4/17/2001


Technology.  ---  Skills learnable vs. skills unlearnable.  ---  12/30/1992


Technology.  ---  Social justice technology.  List of technologies that provide social justice: Peace techs.  Democracy government techs.  Legal system.  Press.  Education.  Nonviolent passive resistance protest tactics.  ---  5/21/2006


Technology.  ---  Solutions.  How simple vs. complex.  Works well vs. works poorly.  ---  12/30/1992


Technology.  ---  Strategies for materials, energy and tools.  (1) Materials.  (A) Invent new materials.  (B) Invent new uses for existing materials.  (C) Use renewable, recyclable, biodegradable, natural materials.  (2) Energy.  (A) Use renewable, natural forms of energy.  (B) Make energy conversion more efficient.  (3) Tools.  (A) Use simple tools.  Use energy efficient tools.  (B) Invent new tools.  ---  1/9/2006


Technology.  ---  Technique and attitude.  ---  12/30/1992


Technology.  ---  Techno-dystopia future scenario: serving our computer overlords.  Every minute of everyday of every person is monitored and controlled by computer programs.  ---  3/2/2006


Technology.  ---  Technological development for individual or sociology.  Growth, stagnation, shrink.  Evolution, stagnation, devolution.  Degree and rate.  ---  12/30/1992


Technology.  ---  Technological development: buy, trade, borrow, steal, gift, invent, make.  ---  12/30/1992


Technology.  ---  Technological development: gain, stagnation, or loss of (1) The making of the actual thing, the object or process.  (2) The ways to make it, the tools to make it.  (3) The knowledge of thing, the idea of the thing.  (4) The idea how to make it, the knowledge of tools, techniques.  (5) The stuff to make it, the materials.  (6) The techniques to use it.  ---  12/30/1992


Technology.  ---  Technological development: think about problems and solutions.  Goals and antigoals: alternatives, pros and cons.  Strategies and tactics: alternatives, pros and cons.  Find best combos and tradeoffs.  ---  12/30/1992


Technology.  ---  Technological development.  Best method to develop a technology is the problem method.  Analyze problem, hypothesize answer, test answer, and record mistakes.  ---  12/30/1992


Technology.  ---  Technological development.  Change and development of technology.  (1) Causes of development of technology.  Factors that help and hinder development.  (2) Effects of presence, or lack of technology.  ---  12/30/1992


Technology.  ---  Technological development.  For any technology type or level.  What tools need, and how get or make the tools.  What resources (time, energy, money, materials) need to make tools and final product.  ---  12/30/1992


Technology.  ---  Technological development.  How to develop a technology.  What do we need?  What will help us most?  ---  12/30/1992


Technology.  ---  Technological development.  List the ways, from general to specific, a technological development changes or influences (1) Other technologies,  (2) The rest of the world,  (3) The way we think.  ---  07/30/1993


Technology.  ---  Technological development.  New technology vs. old technology.  How much more and what type resources saved/spent total?  Ways to measure.  ---  12/30/1992


Technology.  ---  Technological development.  One genius heeded is all it takes to kick ass for society.  One great idea heeded is all it takes to kick ass for individual.  ---  12/30/1992


Technology.  ---  Technological development.  Planning technology for present and future situations.  How long will it last?  How easy quick and cheap is it to change?  How will the situation change into future?  ---  12/30/1992


Technology.  ---  Technological development.  Speed it takes to develop how good a technology.  Cost it takes to develop how good a technology (cost in money and human effort).  ---  12/30/1992


Technology.  ---  Technological development.  Technology depends on what you got, what you can get, and what you can make.  ---  12/30/1992


Technology.  ---  Technological development.  Technology trains: simple tools make more complex tools.  ---  12/30/1992


Technology.  ---  Technological development.  Technology we should install, alter, or remove.  ---  12/30/1992


Technology.  ---  Technological development.  Theories of technological development.  (1) Sociological/Psychological theories of technological development.  The society and the individuals in the society must have a positive attitude toward technological development in order for technological development to occur.  Attitudes are the most important factor.  (2) Economic theories of technological development.  (A) Capitalist version:  The more money you pay people to solve a problem, the quicker it will be solved.  (B) Socialist version:  Everyone should have access to education, technology, and the means to produce technology.  (3) Free Software / Open Source model of technological development (ex. GNU/Linux).  People are naturally creative and will often work for free or fun.  The more people you have working on a problem the faster it will be solved.  It helps to give these people both access to information and a means to communicate with each other.  The Internet provides both of these.  ---  2/10/2001


Technology.  ---  Technological development.  Types of technology development methods for individual or group.  Better vs. worse.  Intuitive vs. methodical.  Lone vs. group.  ---  12/30/1992


Technology.  ---  Technological development.  What areas are developing, and how fast?  ---  12/30/1992


Technology.  ---  Technological development.  What is the rate of change of technological development?  How fast is technological change accelerating?  ---  7/12/2001


Technology.  ---  Technological development.  What promotes technological advancement?  (1) Competition and reward (patents and free enterprise).  (2) Access to information.  ---  7/14/1998


Technology.  ---  Technological systems of a person or group.  (1) All the technologies being used.  (2) All the technologies you know about.  (3) All the technologies you are developing.  ---  4/10/2005


Technology.  ---  Technological variables.  (1) Environmentally friendly.  Is the technology environmentally friendly?  Made of renewable, biodegradable materials.  Uses little energy to produce and operate.  Produces little pollution to produce and operate.  Produces little pollution to dispose of after use.  (2) Social justice.  Does the technology promote social justice?  (3) Durability.  Lasts a long time.  Does not break down easily.  Reliable.  Works every time.  (4) Time.  Quick and easy to make.  Quick and easy to use.  Quick and easy to maintain.  Quick and easy to dispose of.  (5) Efficiency.  Efficiency of use.  (A) Energy efficient.  Requires little energy.  (B) Material efficient.  Requires few materials.  (C) Production efficient.  Easy to make.  Requires few steps to produce.  (5) Small size.  Light weight.  Simple, few parts.  (6) Economic costs in dollars.  Cost to produce.  Cost to operate, including maintenance costs.  Cost to dispose of.  Is the technology a good bargain?  Is it inexpensive?  ---  1/15/2006


Technology.  ---  Technology analogies.     PART ONE.  What is important about technology is not what it does for us but how it enables us to see ourselves and life.  Technology gives us analogies for life and for ourselves.  More advanced technologies yield more advanced analogies for life and ourselves.     (1) For example, the earliest analogies that humans used were animal analogies.  Humans would say one person is like a fox, another person is like a lion, and life is like a race between a tortoise and a hare.  (2)  With the rise of farming technologies came farm analogies such as explaining life in terms of harvests and shepherds.     (3) With the invention of machine technologies came analogies that explained humans and the world in mechanical terms.     (4) With the rise of the computer came analogies to explain people and life in computer terms.     (5) With the rise of the Internet came analogies that explain people and life in terms of a network.     PART TWO.  (1) These technology analogies do not supersede each other.  Each technology analogy does not negate or nullify the preceding analogy.  Rather, technology analogies build upon each other, layer by layer, to give ups a better and better picture of ourselves and the world.     (2) Technology analogies are a type of subconscious knowledge that pervades society.  Technology surrounds us and we come to understand technology analogies without consciously thinking about them.  We understand ourselves and life in terms of technology analogies without consciously thinking about them.     (3) Why are technology analogies so popular and pervasive?  Because technology is something you can put your hands on.  You can see and feel technology, which allows people to get a better grasp of technology than they can grasp pure ideas.  Humans may have evolved over millions of years to deal better with technology and technology analogies than they can deal with abstract ideas and formal symbolic modes of thinking.  ---  9/3/2000


Technology.  ---  Technology and (1) Humans: mind, body and actions.  (2) Stuff: (A) Man-made: objects.  Man-used: resources.  Man-affected: the environment.  (B) Natural: the environment.  ---  01/01/1993


Technology.  ---  Technology as slavery to technology vs. technology as independence from drudgery.  ---  12/30/1992


Technology.  ---  Technology convergences.  Phone, videocam and email.  Computer, stereo, television, video games.  ---  5/16/2004


Technology.  ---  Technology race or technology competition.  There is always a technology race or competition.  The technology race is not only about military technology.  The technology race is in every area of technology.  Even in peace time, there is a technology race for money.  ---  5/17/2005


Technology.  ---  Technology skills.  (1) Imagine an invention to fill a need or accomplish a task.  (2) Invent something for real.  (3) Take something apart and rebuild it.  (4) Repair something that is broken.  ---  5/23/2005


Technology.  ---  Technology systems (see also pom).  Organizing tools, techniques, people, materials, and money.  ---  12/30/1992


Technology.  ---  Technology that you personally control vs. technology that you are subjected to as part of the system, and that you have no choice but to use it.  ---  6/8/2002


Technology.  ---  Technology.  Knowing whether you have it or not vs. don't know you have it or not.  ---  12/30/1992


Technology.  ---  Technophiles.  Assumptions of the technophile.  (1) Technology will solve all human problems.  Specifically, computers will solve all human problems.  (2) People are computers.  (3) Nature is a computer.  ---  5/15/2004


Technology.  ---  Technophiles.  Two mistakes technophiles make.  (1) Mistake of thinking that every problem has a purely technological solution.  (2) Mistaking of thinking a technological solution is the best solution for every problem.  ---  10/10/2004


Technology.  ---  Ten million years ago, nothing was technological.  Animals scampered through the natural world.  Then human beings appeared and began to alter the environment.  Today, the area of the world untouched by humans is decreasing.  At some point in the future, all the world will be touched by humans.  Human footprints will be everywhere.  And humans will alter every last square inch of earth.  At some point in the future, the entire world will be man-made.  Technology is having an increasing influence on the world.  In the future, everything will be technological.  ---  7/31/2006


Technology.  ---  Testing is an important step in technological development.  Example, the FDA.  Search for unexpected uses and unintended results or side effects.  Untested technology is bad.  ---  9/15/1998


Technology.  ---  The ability to test, monitor and control technology is very important.  (1) Testing technology is important, especially to discover unforeseen side effects.  (2) Monitoring technology is important.  We need to monitor technology as it is released into the environment.  This is especially important in areas such as nanotechnology and genetically engineered foods.  (3) Control of technology is important.  The ability to undo what we do with technology is critical.  Should any shortsighted individual damage the environment, we need a way to restore back to original condition.  ---  2/23/2001


Technology.  ---  The current US energy industry is entrenched in a non-ecological, "profit first" methods of production.  The current US energy industry should be more ecological.  A variety of sticks and carrots (incentives and penalties) should be used to get energy producers and energy consumers to be more ecological.  ---  10/12/2005


Technology.  ---  The current US transportation industry is entrenched in non-ecological, "profit first" methods of production.  The current US transportation industry should be more ecological.  A variety of carrots and sticks (incentives and penalties) should be used to get energy producers and energy consumers to be more ecological.  ---  10/12/2005


Technology.  ---  The knowledge side of technology is more important than the physical stuff side of technology.  Technology is not about tools; technology is about the knowledge of tools.  ---  2/28/2002


Technology.  ---  The phrase, "Reinventing the wheel", is often used in a pejorative sense, however, it is not always a bad thing.  After all, the person who invented pneumatic tires made an improvement over wagon wheels.  ---  8/18/2001


Technology.  ---  The products we create are just as much part of our technology as the tools and processes we use to create them.  ---  2/20/2002


Technology.  ---  The technophile.  (1) The technophile is interested in technology for technology's sake.  (2) The technophile is easily impressed with technological gadgets.  (3) The technophile is captivated by displays of technological power, similar to thw way that a politician is captivated by displays of social power.  ---  3/25/2006


Technology.  ---  There is a difference between high tech vs. low tech, and sustainable tech vs. non-sustainable tech.  Low tech means created from natural materials and simple processes.  High tech means created from manmade materials and advanced processes.  Sustainable means ecologically viable.  Non-sustainable means using up natural resources and creating pollution.  You can have high tech or low tech that is sustainable or that is unsustainable.  Any combo is possible.  ---  11/10/2001


Technology.  ---  To what extent, and in what ways, does living in a technological environment affect your way of thinking?  (1) Technology shapes society directly and thus the individual indirectly.  Society builds a technology system.  The technology system is comprised of all the technologies the society puts into use.  The individual lives within the technology system of the society.  (2) Technology also shapes the individual directly.  The individual builds a technology system by choosing the technology with which to surround themselves.  ---  5/23/2005


Technology.  ---  Tools.  PART ONE.  (1)  Tools are useless without the knowledge of how to use them. (2)  Knowledge greatly increases the number of things you can do with a tool (example, a knife).     PART TWO. (1) The most efficient tools perform multiple functions.  (2) The most efficient tools let you create multiple products.  (3) Three examples:  Single function, single product tools.  Single function, multiple product tools.  Multiple function, multiple product tools.  ---  2/20/2002


Technology.  ---  Total technology complex, for individual and for society.  What you are getting done, and how.  Tools, techniques.  Resources, products.  ---  12/30/1992


Technology.  ---  Tradeoffs of the solution.  ---  12/30/1992


Technology.  ---  Trends.  (1) What's the cutting edge area of technology at the moment?  (2) What is the fastest growing and developing areas of technology?  (3) Which area of technology has the potential in your life to do the most good?  Should you put your energies there?  ---  06/30/1996


Technology.  ---  Trends.  The big issues in technology today are computers and the environment.  ---  09/15/1993


Technology.  ---  Two problems.  (1) Technology with a mind of its own.  Technology that runs amok.  You can't control it.  (2) Technology that controls your mind.  It controls you, but you can't control it.  ---  6/8/2002


Technology.  ---  Types of Art/entertainment technologies (see specific arts, see leisure).  ---  12/30/1992


Technology.  ---  Types of technology.  (1) Technology of physical stuff.  (2) Technology of the mental.  (A) Technology of information.  (B) Technology of emotion.  Up till now the technology of emotion has been known as art.  (C) Technology of memory.  (D) Technology of drives.  ---  10/3/1999


Technology.  ---  Types of technology.  Biology bio-engineering.  ---  12/30/1992


Technology.  ---  Types of technology.  Chemistry.  What chemicals make, for what purposes?  How much are we making?  How poisonous, to what?  How dispose of, laws in effect controlling it?  Producing pure, cheap elements and compounds, mixing and making.  ---  12/30/1992


Technology.  ---  Types of technology.  Clothing.  (1) Material type.  Natural: skins: leather, woven: cotton, wool.  Manmade: skins (rubber and plastics), and woven (polyester). (2) Sew: pins, thread, hand, machine.  (3) Knit: hand, machine, material type, knit type.  (4) Garment type and use, see fashion.  ---  12/30/1992


Technology.  ---  Types of technology.  Communication.  (1) Speaking, writing and reading.  (2) Pencil/pen and paper, printing, typewriting.  (3) Computers.  Storage, manipulation, analysis, retrieval.  (4) Libraries: catalogs, indexes, abstracts, bibliographies.  Books, journals, magazines, news.  (5) Lines.  Telegraph, telephone (co-ax, fiber optic), fax, modem, computer networks.  Radio, TV: cable, satellite.  ---  12/30/1992


Technology.  ---  Types of technology.  Food.  (1) Growing/raising it.  Plants: grains, vegetables.  Animals: beef, chicken, pork, fish, lamb/goat.  (2) Process it: clean, cook, freeze, package it.  (3) Preparing it: see gastronomy.  (4) Serving/eating it.  (5) Plants are bred to be (A) Nutritious, productive, require little care.  (B) Pest and disease resistant.  (C) Short wide growing season.  (D) Hardy to weather fluctuations.  (E) Last long on shelf.  ---  12/30/1992


Technology.  ---  Types of technology.  Food.  Feed the world fantasy.  How to solve the world food problem.  Make an enzyme to add to cooking food that would make leaves and grass edible.  Or genetically engineer cow stomachs for humans to consume and derive complete proteins from leaves and grass.  Far fetched I know.  ---  12/30/1996


Technology.  ---  Types of technology.  Materials.  (1) Questions for each.  (2) Strength, flexibility, density, cost, durability, reliability.  (3) Advantages and disadvantages.  (4) Ways to do what for each type.  (5) Sources, characteristics.  (6) Natural materials: wood, stone, plant/fiber.  (7) Manmade: plastic, leather, metal.  (8) Methods: lathe, cut, caste, carve, nail, sand, glue.  (9) Producing materials.  (10) Testing materials for purity, strength, uniformity.  ---  12/30/1992


Technology.  ---  Types of technology.  Medicine technologies (see Medicine).  ---  12/30/1992


Technology.  ---  Types of technology.  Operations.  Organization of work: operations management, operations research, systems engineering, production and operations management, scientific management.  ---  12/30/1992


Technology.  ---  Types of technology.  Physics.  Electrical vs. electronics.  Electricity in nature vs. manmade electricity (lines or air).  Primary parts: resistor, capacitor, transistor, integrated circuit.  Secondary products.  ---  12/30/1992


Technology.  ---  Types of technology.  Power.  (1) Source, generation, conversion.  (2) Types of energy.  Electro-magnetic, solar, chemical (batteries), heat, electrical, kinetic (wind, water).  (3) Types of conversion.  Steam to electrical or heat.  Water to mechanical or electricity.  Wind to mechanical or electricity.  Solar to heat or electricity.  Oil, gasoline, natural gas combusts to heat or motion.  ---  12/30/1992


Technology.  ---  Types of technology.  Psychological or mental technologies (i.e., applied psychology).  (1) Thinking technologies: x in general.  (2) Learning technologies.  Educational technologies.  Information technologies: libraries, the notes.  (3) Emotional technologies: count to ten, psychoanalysis.  (4) Memory technologies: lists, organized lists.  (5) Behavior technologies.  ---  12/30/1992


Technology.  ---  Types of technology.  Questions for specific areas of technology.  (1) History, state of art and future trends.  (2) Problems, solutions.  (3) Structure: parts, systems, machines.  (4) Mechanism: machine systems, subtypes.  (5) How does it work (structure and mechanism)?  (6) What does it do (function)?  (7) Purpose, function.  (8) Tools, techniques.  (9) Why is it important?  (10) Can we improve it, how?  (11) Can we get goal done better by some other means?  (12) How efficient is it: time, energy money materials wasted vs. converted?  (13) How effective is it: does it get all of the job done?  (15) How productive is it?  (16) Laws and regulative agencies called for given a technological level, a situation, and a sociology.  (17) What works and not and why?  (18) What doesn't work, what works ok, what works best and why?  (19) Costs, durability, efficiency, waste.  (20) Primitive/crude to modern/excellent technologies.  (21) Best technology for a situation and its constraints/limitations.  (22) Best uses for a technology.  Best ways to use a technology.  (23) Knowing how it works vs. knowing how to work it.  (24) Knowing when to use it.  (25) For each invention in history, list (A) Cost to make it, cost to use it.  (B) Resources uses up, efficiency, pollution makes.  (C) Compare to previous and next inventions in same area.  ---  12/30/1992


Technology.  ---  Types of technology.  Science.  Technology of science: measurement, observation, control.  (1) Time: hour glass, sundial, clock; watch (mechanical, electric, analog, digital).  (2) Weight: balance, scale.  (3) Length: ruler, trig measurement.  (4) Space: length measurements, liquid measurements.  (5) Position: compass, stellar trigonometry, longitude and lattitude maps.  ---  12/30/1992


Technology.  ---  Types of technology.  Shelter.  See architecture.  Sticks and skins, cloth tents, brush and log shelters, clay brick, stone brick, wood frame, steel frame.  ---  12/30/1992


Technology.  ---  Types of technology.  Social technologies: see government, law, business.  Community design: electricity, water, sludge, trash, parks, roads, communication, and gas.  ---  12/30/1992


Technology.  ---  Types of technology.  Specific areas of technology.  General technology areas (list here), business industries lists (see Business).  Work jobs lists (see Work).  ---  12/30/1992


Technology.  ---  Types of technology.  Technologies for practical living.  (1) People in general, and specific individuals.  (2) Around the house and on the job.  (3) Dealing with self and other people.  (4) See health and welfare.  ---  12/30/1992


Technology.  ---  Types of technology.  Three types of technology.  (1) Mental techniques (attitudes).  (2) Behavioral techniques (skills).  (3) Object technologies (stuff).  ---  11/30/1999


Technology.  ---  Types of technology.  Tools and machines.  (1) Hand tools, power tools.  (2) Simple machines: screw, lever, plane.  (3) Machines: run by themselves, many moving parts.  Building them, running them, repairing them.  ---  12/30/1992


Technology.  ---  Types of technology.  Tools.  (1) Simple hand tools (ex. rake, hoe, shovel, knife) no moving parts, work on muscle power.  (2) Machines: moving parts, work on non-muscle power.  ---  01/01/1993


Technology.  ---  Types of technology.  Tools.  Analyzing a tool or machine.  (1) Purpose, structure, mechanism.  (2) Parts: what do, how fit and work together.  (3) Costs: to make or buy, to use, to replace, past/now/projected.  (4) Use the systems approach.  ---  12/30/1992


Technology.  ---  Types of technology.  Tools.  How many techniques can you get out of a tool?  How many goals can you get out of a tool?  ---  12/30/1992


Technology.  ---  Types of technology.  Tools.  Machine definition: machines do not operate on muscle power, or convert muscle power.  ---  06/01/1993


Technology.  ---  Types of technology.  Tools.  The brain is the most powerful tool we have.  ---  11/23/2000


Technology.  ---  Types of technology.  Transportation.  (1) Land.  Walking, running, bicycles.  Wheels: rails, free.  Steam, gasoline, diesel, electrical: solar and battery.  Cars, trucks, motorcycles.  (2) Sea: sail, motors, subs. (3) Air: no motor, motor: internal combustion, jet, rockets (-lox, gunpowder).  ---  12/30/1992


Technology.  ---  Types of.  (1)(A) Technology that you are aware of vs. (B) technology that you are unaware of.  Can't be seen.  You don't know when its working.  (2)(A) Technology you can control vs. (B) technology you can't control.  Can't turn it on or off.  (3) If you are unaware of it then you can't control it.  ---  6/8/2002


Technology.  ---  Use and abuse of technology.  Technologies of peace.  Technologies of war.  Technologies of crime prevention.  Technologies of crime commission.  ---  4/11/2005


Technology.  ---  What is technology?  (1) Technology defined as anything man made.  That is, technology defined as anything that is not nature.  (2) Technology defined as any utilitarian man made thing.  That is, technology defined as a man made thing that is not art, and that is not junk.  Art defined as non-utilitarian man made things that are not junk.  Junk defined as man made things that are neither technology nor art.  Technology as useful objects, in contrast to junk which is useless.  (3) Technology as human shaped objects, in contrast to objects picked up off the ground, like sticks and stones.  (4) Technology as objects, in contrast to skills which are physical actions or ways of using objects, and in contrast to ideas or other mental phenomena.  Although the technology exists as both a physical object and also the idea of the physical object.  ---  12/15/2005


Technology.  ---  What is technology?  Four definitions of technology.  (1) Technology defined as objects.  (2) Technology defined as objects and actions.  (3) Technology defined as objects, actions and thoughts.  Knowledge that is practical and useful.  (4) Technology defined as a complex of tools, power, materials and the objects produced from same.  ---  12/5/2005


Technology.  ---  What is technology?  Machine.  A machine is a physical object.  A machine has moving parts.  A machine performs a function.  A function takes an input, performs an operation, and produces and output.  The brain is a machine.  The body is a machine.  The universe is a machine.  ---  1/2/2005


Technology.  ---  What is technology? (1) Tools and techniques.  (2) Strategies and tactics.  (3) Means (goals = ends).  (4) Technology as applied science.  (5) Technology as skill.  (6) What isn't a tool or technique?  (7) Anything you do is a technique, everything is a tool.  (8) There's a technique (best/worst) for everything.  (9) Technology = problem solving in action.  (10)  Anything manmade is either technology, art, or junk.  ---  12/30/1992


Technology.  ---  What is technology.  (1) Ideas are tools.  (2) Your mind is a tool.  Mind defined as a collection of ideas.  (3) Your brain is a tool.  Brain defined as an organ of the body.  (4) Your body is a tool.  Athletes know this fact.  ---  10/3/1999


Technology.  ---  What is technology.  (1) Products.  New things.  (2) Tools.  New things.  (3) Techniques.  New actions.  (4) Attitudes.  New ideas and emotions.  (5) Attitudes are mental technology.  ---  4/24/1999


Technology.  ---  What is technology.  A technique is a physical motion to use a tool.  Are there mental techniques?  ---  2/28/2002


Technology.  ---  What is technology.  Definition.  (1) Narrow definition.  (A) Manmade physical tools.  (B) Techniques for using same tools.  (2) Broad definition.  (A) Natural tools like our brain, body, language.  (B) Techniques for using same tools, like martial arts, thinking, etc.  ---  11/16/1997


Technology.  ---  What is technology.  Definition.  Natural technologies (developed without us trying?): thinking, language,.  ---  12/30/1992


Technology.  ---  What is technology.  Definition.  Skills defined as technologies.  (1) For example, martial arts are a tool.  Therefore, physical skills are a tool.  (2) For example, mnemonics are a tool.  Therefore, mental skills are a tool.  ---  6/6/1999


Technology.  ---  What is technology.  Definitions of technology.  (1) Technology as tools and techniques used to create an end product.  (2) A broader definition says everything is a technology.  There are no end products.  Every product we create, and every state that we get to, is a tool and a step toward a greater thing and state.  ---  1/6/1999


Technology.  ---  What is technology.  Definitions of technology.  (1) Technology defined as making things.  (2) Technology defined as transforming materials.  (3) Technology defined as inventing.  (4) Technology defined as machines.  (5) Technology defined as tools.  ---  9/1/2004


Technology.  ---  What is technology.  Non-material technologies.  Examples: social skills and psychological skills (psychotherapy, etc.).  ---  6/30/1999


Technology.  ---  What is technology.  Technology includes learning a skill.  Learning a skill means learning a technique, which is a technology.  (1) Mental techniques used in self psychotherapy (mantras and affirmations).  (2) Physical techniques (yoga).  (3) Social techniques.  ---  9/15/1998


Technology.  ---  What is technology.  Technology usually occurs as a complex of physical tools, behavioral techniques, and knowledge ideas, as applied against a resource.  ---  10/3/1999


Technology.  ---  What is technology.  What is not a tool?  Everything is a tool (except things that are ends?).  What is not a means?  Everything is a means (except things that are ends?).  All tools are means?  All means are tools?  ---  6/6/1999


Technology.  ---  What make?  How make?  How use?  ---  12/30/1992


Technology.  ---  Who has it, who controls it?  What do they do with it?  How powerful is it?  ---  01/01/1993


Technology.  ---  Why pursue technology?  Technology produces more leisure time, more variety of goods for more people, lower cost (more people buy), and better quality goods.  ---  12/30/1992


Technology.  ---  Why study technology?  (1) Get goals, solve problems, avoid mistakes, avoid pain.  (2) Fulfill needs and wants and drives.  (3) Make things healthier.  (4) Create free time, freedom, less toil, more easy.  (5) Save resources: time, energy, money, materials.  (6) Smaller, cheaper, lighter, faster.  (7) More powerful, more efficient.  ---  12/30/1992


Technology.  ---  With the microscope and telescope man extends his sensory powers, and thus changes the boundaries of the world he knows of and lives in.  Through the manmade object (technology) man changes his environment, body, behavior, and mind.  ---  03/01/1994




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Paul Nervy Notes. Copyright 1988-2007 by Paul Nervy.